WEB DEVELOPMENT · OMNI-BOT WORLD ACADEMY

Creating websites for children

From the first page to a digital product of their own

A child does not simply learn buttons, commands and isolated fragments of code.

Through the program they develop one project of their own, step by step: they create a first web page, turn it into a real responsive website, add interactivity, learn to work with data and the server side, and at the later levels grow the project into a web application and a digital product of their own.

Not simply repeating after the teacher — understanding, creating and being able to correct.

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  • 4 LEVEL consecutive levels
  • ≈100 lessons — a full-year program
  • ×3 up to 3 lessons a week
  • 6 up to 6 children in a group
  • 1 one major project that grows with the child
  1. Idea
  2. Page
  3. Website
  4. Web application
  5. Digital product

Not a “watch and repeat” course

We do not build learning around mechanical repetition of the teacher’s actions.

Each new topic is needed so the child can solve a concrete task in their own project.

First the teacher explains the principle. Then the child applies it in practice. After that they use the new knowledge in their project, meet errors, look for the cause and correct the result.

Understood → Tried → Created → Checked → Corrected

We try not to overload the program with extra theory just to fill lesson count.

But “no filler” does not mean rushing the learning.

Complex topics, practice, independent work, finding mistakes and growing the project receive as much time as understanding the material actually needs.

The goal is not to cover more topics. The goal is to learn to use knowledge independently.

One project. Four levels. Continuous growth.

Instead of dozens of disconnected exercises, the child gradually develops a digital project of their own.

The topic can be chosen together with the teacher according to the student’s interests: technology, robotics, games, sport, space, animals, creativity, an idea of their own, or another suitable subject.

  1. LEVEL 1

    First version of the project.

  2. LEVEL 2

    A complete website.

  3. LEVEL 3

    A web application.

  4. LEVEL PRO

    Digital product Version 1.0.

The project is created by the student for educational purposes. The teacher explains, guides and helps with architecture and errors, but does not complete the project instead of the child.

LEVEL 1

My first website

12 lessons · about 60 minutes

A calm start for a child who has not done web development before.

No prior coding knowledge is assumed.

  • how the internet and a web page are built;
  • the browser, files and project structure;
  • getting to know the working environment;
  • HTML and the meaning of page structure;
  • headings, text, images, links;
  • CSS and visual design;
  • colors, fonts, sizes and spacing;
  • blocks and the placement of elements;
  • first interface elements;
  • careful structure;
  • finding simple mistakes;
  • creating the first version of their own project.

The child independently assembles the first working version of their website and understands the main parts of a web page.

Start with LEVEL 1

LEVEL 2

I am building a real website

22 lessons · 60–75 minutes

  • developing the LEVEL 1 project;
  • a multi-page structure;
  • navigation;
  • a modern interface structure;
  • Flexbox / Grid at a clear practical level;
  • adapting the site for different screens;
  • a mobile version;
  • forms;
  • JavaScript foundations;
  • events and how a user interacts with the page;
  • interactive elements;
  • working with data at a level suited to the program;
  • a unified visual style;
  • interface convenience;
  • accessibility basics;
  • debugging;
  • independent changes without copying the teacher step by step;
  • testing the project;
  • presenting the new version.

The first page becomes a complete responsive multi-page website with its own structure, design and interactive elements.

Move to LEVEL 2

LEVEL 3

I am building a web application

30 lessons · 75–90 minutes · separate project sessions may last up to 120 minutes

At this level the child begins to understand what happens not only on the user’s screen, but also “behind the website”.

  • client and server;
  • request and response;
  • foundations of backend development;
  • routes;
  • server-side structure;
  • data models;
  • database foundations;
  • creating and retrieving data;
  • CRUD;
  • forms and data checks;
  • registration;
  • user sign-in;
  • authentication;
  • authorization;
  • user roles;
  • a personal account;
  • security foundations;
  • API;
  • connecting frontend and backend;
  • handling errors;
  • debugging;
  • testing;
  • growing their own project;
  • preparing a working version of the web application.

An ordinary website grows into a web application that can work with users and data.

Explore LEVEL 3

LEVEL PRO

My digital product

36 lessons · about 90 minutes · project, debug and release sessions may last up to 120 minutes

LEVEL PRO is the project laboratory of Omni-Bot World.

Here the task is no longer simply to learn the next technology. The student learns to think as the creator of a digital product.

  • the idea and the problem the product solves;
  • understanding the future user;
  • requirements;
  • product structure;
  • prototype;
  • MVP;
  • UX/UI;
  • architecture;
  • growing the database;
  • growing the backend;
  • growing the frontend;
  • development sprints;
  • independent task planning;
  • finding and correcting errors;
  • testing;
  • security foundations;
  • performance;
  • accessibility;
  • responsible use of modern AI tools as a helper, not a replacement for understanding;
  • improving the product after testing;
  • release candidate;
  • Version 1.0;
  • preparing a presentation;
  • Demo Day.

The student completes a full project cycle and presents their own digital product Version 1.0.

See LEVEL PRO

How the learning works

  1. 1

    Understand

    The teacher explains a new idea with a clear example.

  2. 2

    Try

    The student completes a small practical task.

  3. 3

    Apply

    The new knowledge is used in their own project.

  4. 4

    Find the error

    If something does not work, the child learns to look for the cause.

  5. 5

    Correct

    The teacher guides with questions and hints, rather than simply giving the finished answer.

  6. 6

    Improve

    The project becomes more complex and more refined together with the student’s knowledge.

An error here is not a failure — it is part of development.

Not only code

Logic

break a large task into small, clear steps

Independence

not wait for a ready solution to every problem

Precision

understand why a small mistake can change the result

Project thinking

go from an idea and a task to a working solution

Debugging

look for the cause, test hypotheses and correct the result

Digital literacy

understand the technologies the child uses every day

Presentation

explain what was created, how it works and which decisions were made

AI is a helper, not a “do it for me” button

Modern AI tools are becoming part of development, so ignoring them completely is the wrong approach.

But the child must understand the result.

At later stages of the program the student learns to use AI to look for ideas, explain difficult points, analyse errors and speed up selected tasks — while checking the result and keeping their own understanding of the project.

Understand first. Then use the tool.

Who the program is for

  • a child who is curious about how websites and applications are made;
  • a beginner with no programming experience;
  • a child who likes creating projects of their own;
  • a student who has outgrown simply using ready-made applications;
  • those who benefit from a practical format instead of a large volume of dry theory.

The full educational path

≈100 lessons · 4 LEVEL · 1 academic year · up to 3 lessons a week · groups of up to 6 children · 1 project of the student’s own

Standard payment

899 ₪ / month

10 installment payments toward the total program price

Total: 8,990 ₪

Full prepayment

8,290 ₪

for the full year

Saving of 700 ₪

You can also start with a single LEVEL and decide whether to continue after completing it.

Individual levels

  • LEVEL 1 12 lessons 1,190 ₪
  • LEVEL 2 22 lessons 2,190 ₪
  • LEVEL 3 30 lessons 2,990 ₪
  • LEVEL PRO 36 lessons 3,590 ₪

Total if bought separately: 9,960 ₪

Full program — installment total: 8,990 ₪

Full program — prepayment: 8,290 ₪

The price is not access to a set of recorded lessons. It is a sequential teaching program with a teacher, practice and the development of the student’s own project.

During the course the child does not simply receive new topics — they return to their project, improve it, correct mistakes and apply new knowledge in practice.

Why does a child need this if AI can already make a website?

Because the goal of the course is not to teach a child to press buttons faster.

Technologies change. Tools change. AI grows stronger.

What remains essential is the ability to set a task, understand a system, break a problem into parts, check the result, find the error, correct it and create a solution of one’s own.

We teach the child not to compete with tools, but to understand them and use them consciously.

From a consumer of digital technology — to its creator.

Your child can do more than use websites. They can understand how websites are made.

They can start with LEVEL 1. If the format suits the child, the project continues to grow on the next levels — without starting the learning from scratch.

OMNI-BOT WORLD